#camera
obj_start
obj_type    camera
pos         -5 1 -5
rotation    0 0 0
look        0 0 0
up_vector   0 1 0
width       401
height      401
units       5
sub_var		10
sub_dis		16
sub_level	1
max_recurs	2
debug_level	5
obj_end

#plane left
obj_start
obj_type    plane
pos         -5 0 0
trans       0
normal      1 0 0
ambient     0 0 0
diffuse     255 0 0
specular   255 0 0
spec_alpha  100
reflect     0
refract     0 
obj_end

#plane bottom
obj_start
obj_type    plane
pos         0 -5 0
trans       0
normal      0 1 0
ambient     0 0 0
diffuse     0 255 0
specular   0 255 0
spec_alpha  100
reflect     0
refract     0 
obj_end


#plane right
obj_start
obj_type    plane
pos         5 0 0
trans       0
normal      -1 0 0
ambient     0 0 0
diffuse     0 0 255
specular   0 0 255
spec_alpha  100
reflect     0
refract     0 
obj_end

#plane top
obj_start
obj_type    plane
pos         0 5 0
trans       0
normal      0 -1 0
ambient     0 0 0
diffuse     120 120 120
specular   120 120 120
spec_alpha  100
reflect     0
refract     0 
obj_end

#plane back
obj_start
obj_type    plane
pos         0 0 5
trans       0
normal      0 0 -1
ambient     0 0 0
diffuse     50 50 50
specular   55 50 50
spec_alpha  100
reflect     .9
refract     0 
obj_end


#light white above
obj_start
obj_type    light
pos         -4 0 -2
ambient     200	200	200
diffuse     200 200 200
specular    200 200 200
spec_alpha  1
obj_end

#spheres
obj_start
obj_type    sphere
pos         1 0 0
radius      1
ambient     00 0 0
diffuse     255 0 0
specular   0 0 0
spec_alpha  4
reflect		0
obj_end

obj_start
obj_type    sphere
pos         0 1 0
radius      1
ambient     0 00 0
diffuse     0 255 0
specular   0 0 0
spec_alpha  2
reflect		0
obj_end

obj_start
obj_type    sphere
pos         0 0 1
radius      1
ambient     0 0 0
diffuse     0 0 255
specular   0 0 0
spec_alpha  4
reflect		0
obj_end

